Down That Road Again Where the War Began Song

Mission Guide: Chapter Two

Here we are, the start of our new lives... once more.

Missions

You lot at present take a new safehouse in Bohan, after the final one was burned down by the Russians. Roman says information technology's time to "commencement over again." In this chapter, Mallorie introduces you lot to two of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Blow Your Cover," and Alderney becomes unlocked at the end of the chapter.

Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "clean up the streets," and he'due south making a video to tape his struggle. He wants Niko to assistance him have out some of the dealers in Bohan. After the cutscene, go in a vehicle with Manny and go to the dealer'south identify on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, but don't get too close to him or you lot will spook him. Stay at least two machine lengths behind him until he reaches the destination in South Bohan.

Escuela of the Streets Escuela of the Streets

Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes dorsum to pick up Jay (the photographic camera guy) while yous're taking care of business. Shoot the lock on the door, and and so accept cover behind the wall. Take out every bit many dealers equally you can from outside the warehouse before moving inside. There is no time limit here, so you tin have as long as y'all like.

Escuela of the Streets Escuela of the Streets

There is one dealer immediately to your right inside the warehouse, and several straight ahead. Once y'all've taken out as many equally yous can from outside the warehouse, move inside and immediately take cover behind the one of "Redwood" boxes. Have out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Use cover at all times, and lookout out for the final dealer backside the pillar in the centre of the warehouse. Leave the warehouse once all the dealers have been eliminated, and watch the cutscene as Manny [quite happily] takes all the credit for your piece of work!

Escuela of the Streets Escuela of the Streets

Phone Dimitri calls and threatens to hunt Niko downwardly and kill him, considering he never paid Bulgarin the money he owed him.

Manny introduces Niko to Officer McReary, before providing the details of the side by side mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time it's a trivial easier.

Street Sweeper Street Sweeper

Go to Windmill Street where the gang members are situated, and run over the two gang members that are standing by the garage. One time you lot have been spotted, 2 of the gang members will attempt to escape in a car, then give chase and spray their vehicle with bullets.

Street Sweeper Street Sweeper

Aim for the wheels initially, and then stop them off earlier going back to kill the terminal remaining gangster at the garage. You can kill him however you like, though running him over is without a doubt the simplest option.

Street Sweeper Street Sweeper

Phone Mallorie has some more work for yous, this fourth dimension from a grapheme called Elizabeta Torres. Follow the 'Due east' on the radar to take missions from her.

Brucie wants Niko to whack some people for him. After the cutscene, call 911 and printing 'one' to summon a police car. When the cops go far, steal their car and lose your wanted level. When you lose the wanted level, Niko volition automatically call Brucie for farther instructions. Brucie wants yous to kill somebody called Lyle Rivas.

Search and Delete Search and Delete

Stop the police car and access the police figurer. Select 'Search Police Records' followed past 'Search Past Name' and and so use the keyboard to type in 'LYLE RIVAS'. Add together his location to the radar, and then exit the police force figurer.

Search and Delete Search and Delete

Go to Rivas's house and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bath window. Exit the building through the door you lot came in, and begin chasing Rivas. Shoot his machine until it blows upwardly, then run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.

Search and Delete Search and Delete

TXT Brucie invites you to encounter him for more than work.

According to Brucie, the guy you just killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to get information technology and bring information technology dorsum to his garage. When you become within the vehicle, a cutscene begins, and a car containing two of Lyle's associates arrives at the scene.

Easy as Can Be Easy as Can Be

Get the car back to Brucie'due south garage. The two thugs will hunt and shoot you the whole way back. Exist conscientious when turning corners, because the auto will get damaged very chop-chop if they manage to cake you. Become the car back to Brucie's garage in one piece to complete the mission.

Easy as Can Be Easy as Can Be

The master objective of the mission is quite simple; the only thing yous demand to be careful with is your treatment of the car. Be patient and slow down when turning corners and yous should be fine. The auto will [probably] be heavily damaged by the time you lot go it back to the garage, but that doesn't affair.

Easy as Can Be Easy as Can Be

Phone Brucie wants to talk to Niko about Roman, because he's been "gambling similar an creature" and he's out of control.

Rivas's cousin owes Brucie a lot of money, so he wants Niko to go and take care of him. During the cutscene, Roman creates a contour for Niko on Dearest Meet, which he's going to utilize to endeavor and adapt a date with Rivas's cousin. Go to the [email protected] internet cafe, and Niko volition automatically call Brucie once he arrives there. Brucie tells you to log on and access dearest-run across.net, then search for a guy called French Tom.

Out of the Closet Out of the Closet

Go to one of the computer terminals and admission the web. Go to love-see.internet and click on the 'males' icon, and so locate French Tom. Curlicue to the bottom of the page and click on the button to conform a date. You are now free to carry other business while you lot wait for French Tom to reply. Once he does respond, Roman will send a text message telling you to check your emails.

Out of the Closet Out of the Closet

In the response, French Tom tells you lot to run across him at the 69th Street Diner on Hove Beach at 18:00, so go at that place and look for him. Arroyo French Tom inside the diner, and Niko will begin talking to him. When y'all are set up, stand and eliminate French Tom to complete the mission.

Out of the Closet Out of the Closet

Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she'southward setting up a deal for. Elizabeta doesn't trust the guys that Patrick will be dealing with, so she wants Niko to act as his "guardian angel" and make sure that nothing goes wrong. The deal is taking identify at Joliet Street, and Patrick has left a rifle on the roof of the place next door.

Luck of the Irish Luck of the Irish

Go to the building in South Bohan, and and so go upwardly to the roof and collect the sniper burglarize that Patrick has left for you. Stay crouched and watch over the bargain using the sniper rifle. Nigh 25 seconds later the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper rifle and take out all of the attackers. Have your time with each shot and deal with one person at a fourth dimension.

Luck of the Irish Luck of the Irish

One of the attackers gets in a tussle with Patrick, and so snipe him, and and so three more attackers will arrive. One time yous have taken out the three attackers, the last attacker will attempt to escape in the van. Snipe him through the windshield to consummate the mission. Afterwards, Niko calls Elizabeta to let her know that Patrick is safe. She invites you back to her flat for more piece of work.

Luck of the Irish Luck of the Irish

Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a buyer for him, and she wants Niko to oversee the bargain and ensure that everything goes okay, so the objective is similar to the previous mission. She also introduces Niko to Playboy X, who's going to be assisting you at the deal. Take Playboy to the contact's apartment, and follow him up to the third floor to come across Johnny.

Blow Your Cover Blow Your Cover

During the cutscene, it becomes apparent that the dealers are infact surreptitious LCPD officers. Find cover, and take out all of the attackers. Have your time and pick them off one at a time, and and so make your manner upwards to the next floor. Equally you leave the room, there are 2 officers immediately to your right. Take them out, and and then follow Playboy up to the side by side flooring, where more than officers are waiting to attack. There is a first assist kit situated on the roof, so collect information technology if you lot need it and and so use the wall as cover. Take out the two remaining officers, and more volition brainstorm to make their fashion onto the roof.

Blow Your Cover Blow Your Cover

Follow Playboy down the stairs, where another officer is waiting to attack you. Once he is expressionless, a two-star wanted level appears. Brand your way down to the basis floor, merely watch out as there are two more officers waiting for you on the stairs. Once you escape from the building, go far the car across the road and lose your wanted level with Playboy. Finally, accept Playboy Ten back to his flat in Algonquin to complete the mission.

Blow Your Cover Blow Your Cover

Phone Roman calls to announce that he has nerveless insurance money from the former cab depot, and has invested the coin in a make new one. The business is up and running.

TXT Playboy Ten has some work for Niko. Follow the 'Ten' icon on the radar to go and encounter him.

In this mission, Manny wants Niko to eliminate some people he used to roll with, who accept been "bad-mouthing him" afterwards watching his new film. It seems they weren't impressed. Go to the Algonquin Span and stop in the yellow marking facing south.

The Puerto Rican Connection The Puerto Rican Connection

The target you are looking for is on the railroad train, then you lot demand to follow it and eliminate him when he gets off. The hunt will lead to Cayuga Artery in Schottler.

The Puerto Rican Connection The Puerto Rican Connection

Make your way up to the platform and eliminate the three targets. It might be useful to take cover earlier launching your attack, only if you start with full health and a decent (quick) weapon such as the Micro-SMG and then it shouldn't be necessary.

The Puerto Rican Connection The Puerto Rican Connection

TXT A text message arrives from an anonymous user, instructing you to meet him at the end of the pier at Castle Gardens.

Phone Elizabeta wants Niko to go and run across her.

During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her have "ripped her off large fourth dimension," and she needs Niko to go to the old hospital on Colony Isle and get her coke back. The old hospital is heavily guarded past dealers, and y'all will need to eliminate all of them in order to get to Elizabeta's coke. One time you take the coke, you'll need to escape from the hospital, and so it may exist a good idea to become to the old hospital before starting the mission to scope information technology out first.

The Snow Storm The Snow Storm

In that location are multiple approaches to this mission. A proficient way to start would be to stand well away from the chemical compound, and snipe equally many of the dealers every bit possible before going in. The one-time hospital is surrounded by metal fencing, and at that place are ii areas of broken fence which you tin can use to enter the complex - i on the north side and one on the eastward. Yous should enter via the north gap and escape using the east gap. Enter the building itself via the doorway on the east side of the building. Take embrace at all times and eliminate anyone who attacks you.

The Snow Storm The Snow Storm

An SMG in improver to a heavy piece such as the attack rifle is recommended. You'll need plenty of ammo, total health and armour before starting the mission. Take your time, take cover at all times, and eliminate anyone in your path. Exist careful when you lot are going through the main corridor department of the building, every bit there are attackers on the upper level of the complex every bit well as on the ground - refer to the radar to see which ones are in a higher place y'all. At that place are beginning aid kits located throughout the complex, so go on an eye out for them. The coke is being guarded in a room by 2 dealers. Waste matter them, and then pick upwardly the bag of coke.

The Snow Storm The Snow Storm

Once you accept the coke, N.O.O.S.E will brainstorm to raid the old hospital, and a chopper arrives. Brand your manner back to the corridor, and go back out exactly the same manner yous came in. There are two officers waiting to shoot you virtually the entrance of the building. There is also a further officer waiting exterior, who is taking cover behind a burned out vehicle. Equally mentioned earlier, leave the complex using the gap in the fence on the east side of the building, and then quickly spring into the Humboldt river and utilise the Jetmax to escape.

The Snow Storm

Once you have shaken the cops off, go dorsum and run across Lilliputian Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that it'southward "her task" to keep an heart on Niko! She says the cops are set up to accept downwardly Elizabeta, and demands that Niko hands over the coke. Ouch.

The Snow Storm The Snow Storm

Elizabeta is becoming paranoid because she knows the constabulary are finally onto her.

Have a Heart Have a Heart

Manny and Jay soon get in at the apartment and brainstorm recording a new slice for their motion picture, where they accuse Elizabeta of messing up the streets However, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and become rid of them. Elizabeta knows a doctor that volition deal with them.

Have a Heart Have a Heart

Take the bodies of Manny and Jay to the dr. at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll take the organs "out on the streets in no time." Splendid!

Have a Heart Have a Heart

Brucie wants to show off his new car by taking part in a street race, but Lenny (the mechanic) screwed something upward, and he now has cipher to race with. Brucie wants Niko to accept him to Freetown Avenue in Willis then that you can accept Steve's auto to the race instead. It's a yellow Comet.

No. 1 No. 1

Once you lot have the car, go to the starting point and set to race. As long equally y'all don't crash, you should be able to finish beginning with adequately relative ease. Take information technology easy at corners, slow down and brake properly otherwise it could cost you the race. The other five drivers aren't exactly corking - they tend to crash a lot, so all you need to practise (basically) is not crash!

No. 1 No. 1

Take Brucie home in one case the race is finished, to consummate the mission.

No. 1 No. 1

Playboy'south former friend, Dwayne Forge, simply got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you lot in an alleyway at Castle Gardens for the next mission, and he explains the details of the task on the way there. Apparently, the mafia accept taken over a construction site belonging to Yusuf Amir, a big real estate developer who Playboy is aiming to impress. Playboy wants you to have out the mobsters guarding the site, and regain control of information technology for Yusuf.

Deconstruction for Beginners Deconstruction for Beginners

Arrive the car in the alleyway to retrieve the weapons (a sniper rifle and grenades) and then walk into the window cleaning platform. Brand your way to the pinnacle of the building, in order to give you lot a clear view of the enemy lookouts. Accept out the three lookouts (1-3 on diagram) using the sniper rifle, and then accept out some of the guards on the ground to brand life a little easier when you enter the construction site later. Once you lot've taken out as many guards equally possible, get dorsum to the platform and head into the structure site. Y'all can take the motorcar in and then utilise it equally cover.

Deconstruction for Beginners Deconstruction for Beginners
Deconstruction for Beginners

Accept out anybody in your way, and then head towards the commencement marriage leader, who is represented by a red blip on the radar. Take encompass at all times, and use the grenades to take out multiple enemies at once. At that place is a first assistance kit on the upper level of the construction site, situated at the top of the ramp. Don't movement out of comprehend until y'all are certain there are no more attackers. Soon, a helicopter arrives with fill-in for the concluding remaining union leader. In one case again, take cover and eliminate anyone in your style. Kill the terminal union leader to complete the mission.

Deconstruction for Beginners Deconstruction for Beginners

Phone Playboy wants Niko to do some work for Dwayne. Playboy will cover any costs, since he owes Dwayne.

During the cutscene, Dwayne explains that he's pissed off at ii things. Firstly, he's annoyed that Playboy doesn't want to curl with him anymore (instead he sends Niko) and secondly he'southward pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone chosen Jayvon, who apparently was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He so offers to have care of Jayvon.

Ruff Rider Ruff Rider

Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now accept the selection of executing Cherise or letting her live. If you let her alive, you'll meet her again later on on in the story, but it's entirely your choice and information technology doesn't affect your overall game progress.

Ruff Rider Ruff Rider

Get on the bike parked at the arcade and begin chasing Jayvon. Shoot him off the bike and brand sure he's expressionless, then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a coming together at the Cluckin' Bong in Algonquin, then he can mitt over the money.

Ruff Rider Ruff Rider

Dwayne seems fairly depressed with how things have been going since he got out of prison. He says one of the things he lost was a strip guild in Bohan chosen "The Triangle Society", which was taken over by gangsters after he got sent to jail. Niko promises to take information technology back for him.

Undress to Kill Undress to Kill

Enter the strip club in Bohan, merely don't enter with a weapon fatigued or security volition assail y'all. There are three managers inside the guild, and the first thing you'll need to do is work out who they are. Arroyo the first two men you lot meet when you enter the strip social club, and heed in on their chat. They will reveal the location of the first managing director, Jose, who is in the staff room counting coin. Exit Jose for at present, and arroyo the stripper and the man continuing beside the stage. The chat will reveal that the man (Javier) standing adjacent to the stripper is the second manager of the club. Don't kill him nevertheless, instead become to the back room where the third manager is located, and then that yous at present take the locations of all three managers.

Undress to Kill Undress to Kill

The locations of the managers should now be highlighted on the radar. Go back to the get-go managing director (Jose) and kill him silently using fists, a baseball game bat or a knife, so that you lot don't attract attention from the security. Jose has a gun, and then impale him before he manages to burn a shot in, otherwise security will be alerted. Now approach the second director who is standing past the phase, and have cover behind 1 of the tables in the lodge. Kill him, and then take out the security men who attack yous afterward. Once most of the security people are gone, get out the club and follow the third manager, who attempts to escape in a car. Perform a bulldoze-past shooting and stop him off to complete the mission.

Undress to Kill Undress to Kill

In that location is a growing tension between Playboy 10 and Dwayne. Playboy now says that Dwayne is beginning to "go on his nerves." Playboy wants you lot to eliminate someone who has manifestly been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. You demand to take a photo of the team with your new cellphone (given to you lot by Playboy X) and then send him the photograph so that he tin tell you which one to kill.

Photo Shoot Photo Shoot

At that place are five people in the basketball courtroom. Get a photo of them and ship information technology back to Playboy, only don't get too shut to them or they volition spot yous. Playboy will call you a few seconds after and tell you which one to kill - each time you practice the mission it'southward a dissimilar person, so you can't kill the aforementioned person every time! If you lot impale one of the targets before Playboy gets back to you, the crew volition split upward and you'll take to kill all of them, just if you follow the instructions this shouldn't be the case.

Photo Shoot Photo Shoot

Y'all can kill Marlon and the other gang members past shooting through the fence, you don't demand to go into the basketball court. In one case he is expressionless, the mission is over.

Photo Shoot Photo Shoot

Phone Playboy calls to express his displeasure at your handling of the strip club situation. He doesn't want yous helping Dwayne if it's going to "mess up his business interests."

Phone Michelle calls and says information technology'southward important that you meet her at the United Liberty Newspaper building in Algonquin.

Phone Mallorie is concerned that something has happened to Roman, considering he didn't come habitation last night.

Michelle reveals that her real name is Karen, and takes Niko to come across a friend in office 396. The man (who refuses to reveal his name) wants Niko to observe out nearly a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Go to Oleg's apartment and notice out anything yous tin can about him.

Wrong is Right Wrong is Right

When Niko arrives the apartment is empty, so he kicks the door down and calls the friend from U.L. Paper. He tells you to bank check Oleg's emails, and recollect with any data that would indicate his current whereabouts. Access Oleg'southward emails and click on the latest email from "Vasily". Information technology talks about a coming together at a jewellery shop on Tulsa Street. Niko calls back and the human being tells him to kill Oleg at the jewellery store.

Wrong is Right Wrong is Right

Become a car and terminate in the yellowish marking at the destination. Oleg attempts to escape, and so chase him down and kill him. When y'all accomplish Little Italy in Algonquin, Oleg volition take a route which becomes blocked past construction fabric, so chop-chop reverse out of there and find a unlike road. Eliminate Oleg to complete the mission.

Wrong is Right Wrong is Right

Phone Playboy X wants y'all to go and see him. He has an important matter to discuss.

Dwayne has irritated Playboy X to such an extent that he now wants him expressionless. Playboy wants Niko to carry out the hitting for him, only Niko says he'll have to take time to consider it. Playboy will be in bear on shortly.

Phone Dwayne calls shortly after the cutscene and reveals that he wants Niko to kill Playboy X! Yous now take a decision to make.

Phone Playboy 10 calls to ask Niko if he has reached a determination yet. Niko says he knows what he's going to practise, and you now have the choice of killing either Playboy 10 or Dwayne.

Who you make up one's mind to kill is entirely your option. Each option has its own benefits, though killing Ten appears to be the favoured choice amongst the bulk of GTA IV fans. Killing Playboy X will earn y'all his loft (which will act as a new safehouse) in addition to a new outfit, and information technology also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 but Playboy refuses to speak to yous after, so in that location are no other benefits apart from that.

The Holland Play The Holland Play

If you lot decide to kill Playboy 10, head over to his flat in North Algonquin. He has iv or 5 people protecting him in his apartment, then be prepared with enough of ammo and armour. Accept encompass behind the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should take care of almost of them.

The Holland Play The Holland Play

Approach X, and he volition jump across the roof to the contrary building, and attempt to make a run for information technology. Make your way to the ground floor and follow him. More than of Playboy's guards arrive in a desperate bid to protect him, then target them and shoot them, just don't worry about X getting away because he will accomplish a dead finish. Utilise the pistol to execute Playboy X for a cinematic execution.

The Holland Play The Holland Play

Killing Dwayne is considerably easier if you wish to cull that choice instead. Go to his apartment, walk into the xanthous mark and watch the cutscene which follows. Impale Dwayne'south crazy bat-wielding friend, and and then use the pistol to execute Dwayne.

The Holland Play The Holland Play

Phone Mallorie believes that Roman has been kidnapped past some Russians that he owes money to. This telephone call is the get-go of the mission "Hostile Negotiation."

In this mission you need to rescue Roman, who is being held earnest past Dimitri'due south men at a warehouse off Lompoc in Bohan Industrial. Ensure yous take full health, armour and enough of ammo before starting the mission. There aren't any particularly difficult aspects of the mission, merely yous'll need to accept out a lot of attackers which requires a fleck of time and patience.

TXT Dimitri sends a text message containing a photo of Roman with a gun against his caput.

Hostile Negotiation Hostile Negotiation

Walk into the yellowish marker at the warehouse when you are ready to begin. Roman is being held on the top floor of the warehouse. When yous take command of Niko, he will automatically take cover behind the wall. Accept out each attacker ane at a fourth dimension, and don't move out of encompass until you are certain in that location are no more gunmen. Bullheaded fire if necessary. There is a first aid kit straight ahead if you need any health. Try to impale equally many attackers on the start floor from the ground floor earlier going up in that location - this will make your task a lot easier when y'all eventually practice achieve the beginning floor.

Hostile Negotiation Hostile Negotiation

One time y'all've taken out as many people equally possible, move upwards to the showtime floor and immediately look for cover. Take out whatsoever remaining attackers, and so move towards the second floor. If y'all need any health, the kickoff aid kit on the ground floor should take respawned past now, so get back down and collect information technology.

Hostile Negotiation Hostile Negotiation

Turn left as presently as yous achieve the second floor, and again find cover. There'due south a first assist kit on the wall upwardly ahead should yous require it. Take out anyone in your mode, and then keep to the meridian flooring where Roman is beingness held by his kidnapper.

Hostile Negotiation Hostile Negotiation

You lot'll know when you take reached the top floor considering the arrow on the greenish radar bleep will disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from behind a desk. You need to use costless-aim to kill the kidnapper and free Roman. Shooting him once in the arm should exist enough, but be careful non to fire at Roman. Once you lot take successfully freed Roman, follow him out of the warehouse and have him back to the safehouse in Bohan. The mission ends with a lecture from Niko almost Roman'due south gambling habit.

Phone Roman calls to say he has purchased a safehouse in Algonquin. You tin now relieve your game there.

U.L.P.C. desire Niko to find someone, and he'll need access to a police calculator in order to do so. Niko is informed that in return for doing these jobs, U.50.P.C. "may or may not" help Niko wait for the person that betrayed him many years ago.

TXT Your contact sends you a text message containing a photograph of the target. Y'all'll need to upload this photo to the police computer in order to obtain the location of the target.

Portrait of a Killer Portrait of a Killer

Observe a police force car and access the on-lath computer. The easiest way to become a police force machine is to dial 911 on the cellphone, and and then steal the car once the cops go far. Lose your wanted level in one case you have the automobile, then stop and access the computer. Select 'Search Constabulary Records' followed by 'Search by Photograph', and so upload the photograph of the target sent to you by the contact. His proper name is Adam Dimayev, and he's wanted for financing terrorist activity. Mark Dimayev's hangout on the radar, and and then go after him.

Portrait of a Killer Portrait of a Killer

The hangout is occupied past around ten people, and your contact states that you must eliminate all of them. First on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Avenue). There is no fourth dimension limit, so you can accept as long as y'all like to eliminate all of them. You tin take them out systematically one-by-one (using cover behind the various objects in the environment) or you can only launch grenades and take them out several at a fourth dimension. If you need health at whatsoever time, become to Yorktown Avenue where there are no attackers nowadays and dial 911 for paramedics. The paramedics will then arrive and give you health, but simply at a cost.

Portrait of a Killer Portrait of a Killer

Phone The contact congratulates y'all on a task well done, and says you lot are i step closer to finding the human being you lot are after.

Some guy is moving a lot of money for terrorists, and U.50.P.C. demand him "neutralized." Catch a vehicle and become to the Culture Plaza. A helicopter is seen leaving from the helipad, and as per the instructions, you must follow it to its destination before attempting to steal it. The chase ends at Kunzite Street, Westminster. Allow the helicopter land, and then move in and take it.

Dust Off Dust Off

When you bulldoze in towards the helicopter, there are 3 guards upwardly ahead, then drive at full speed and take out as many every bit you tin can by simply running them over. And then become out of the vehicle, take cover and eliminate any remaining guards.

Dust Off Dust Off

Get in the chopper and fly to the dropoff point on the south side of the airport. Land at the location indicated by the xanthous blip on the radar, and then a cutscene will evidence 2 FIB agents taking control of the chopper. Mission complete. Niko calls the contact later on the mission, who says that his men "take the chopper" and "will get information technology back to you" presently. Plain you're going to apply the chopper afterwards to eliminate the guy they are afterward.

Dust Off Dust Off

Officer McReary is the mystery human being. Yous met him briefly during the mission "Street Sweeper." McReary states that he "knows all almost" Niko'southward activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, but he doesn't know who it is. He has arranged to do an exchange with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.

Call and Collect Call and Collect

When you go far at the viewpoint, Francis will send a text bulletin containing the phone number of the blackmailer, and yous must telephone call this number and look out for a person answering their phone, so that yous know which person to kill. Keep talking to the blackmailer until you identify him.

Call and Collect Call and Collect

Kill the blackmailer once you have identified him, collect the storage device for Francis, and then lose your two-star wanted level. Once that is done, take the photographs on the storage device back to Francis to finish the mission.

Call and Collect Call and Collect

Phone U.L.P.C. call to say that "the chopper is gear up" and that you must use it with Little Jacob to take out the target.

Meet Little Jacob at the salvage yard off Grummer Road and get into the chopper. The target is in some other chopper, flying around Freedom Urban center, and y'all'll demand to follow him and wait for an opportunity to take it downwards. U.Fifty.P.C. don't want any civilian casualties, so you'll take to wait until the target is flying over the h2o before firing a shot at it.

Paper Trail Paper Trail

Once you reach the water beyond the Broker Bridge, get shut to the chopper and stay level with it on the right hand side and so that Little Jacob tin can get a good shot in with the RPG.

Paper Trail Paper Trail

Once the chopper is down, take Jacob dorsum to the helipad at Matrimony Drive E to complete the mission. Niko calls U.L.P.C. afterwards to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to phone call you when/if he finds whatever information on the person you are looking for.

Paper Trail Paper Trail

Phone Packie McReary calls to offer you some work. You lot tin take missions from Packie by post-obit the "PM" icon on the radar.

A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you to go one-on-i with him by arranging a job interview. Y'all'll need to look prissy for the interview. McReary will email you more details presently, and so caput over to an net cafe after the cutscene.

Final Interview Final Interview

Admission i of the calculator terminals at the internet cafe, and click on the "Goldberg, Ligner & Shyster" advertisement to access their website. So go to the "Careers" page and submit your resume. Niko calls Francis afterwards yous leave the cafe to confirm that the application has been sent. Y'all at present need to wait on a phone telephone call from GLS. You can kill fourth dimension past doing other missions and activities, or you can advance time by 6 hours past saving your game at the safehouse.

Final Interview Final Interview

Eventually, Karen from GLS will telephone call to arrange an interview with Mr. Goldberg. The time of the interview will exist added to your organizer automatically - yous need to exist at the lawyers' office past 12:00 the following twenty-four hours. Now head over to Perseus and buy yourself some new clothes. You'll need a conform, a tie and some overnice shoes for the interview.

Final Interview Final Interview

Once yous have everything you need, head over to the lawyers' function (indicated by the tie icon on the radar) and walk into the yellow marking to begin. Go and talk to the receptionist, and then follow her to Mr. Goldberg's part. The interview will brainstorm, and a few seconds subsequently you will take command over Niko. Stand up when you are gear up to kill Goldberg, kill him and so retrieve the files from his desk. The receptionist triggers the alarm, and you now take a two-star wanted level. Smash one of the windows in the office, jump exterior and become rid of the cops. Accept the files back to McReary once you're washed.

McReary wants Niko to take down a drug dealer (called Clarence) in East Holland for $2000, but Niko demands $5000 instead. McReary says it would take too long for him to collect all the testify against Clarence, and then he wants to save himself some piece of work by getting Niko to perform a hit.

Holland Nights Holland Nights

Head over to the projects in East Holland, and ensure that you have plenty of health and ammo before beginning. McReary recommends getting to the second floor earlier you brainstorm shooting anyone, merely y'all can do it in any way you similar. One time you achieve the third floor, at that place are gunmen taking cover up ahead, and a beginning assist kit on the wall to your right. Have them out, and a 3rd gunman will come up downwardly the stairs backside you, so watch out. Remain cautious as you approach the roof - at that place are several more gunmen waiting there. Once anybody has been eliminated, approach Clarence and yous will have a choice to make - you can either execute him or decide to permit him live. Walk away if you wish to spare his life, you'll run into him later on if this is your choice.

Holland Nights Holland Nights

If you desire to kill Clarence and you lot wish to avert any unecessary shootouts, go back onto the route before entering the projects at the starting time of the mission, and utilize your sniper rifle to zoom in on Clarence on the second floor. Kill Clarence, and evade the two-star wanted level to complete the mission. If you don't get the shot right the first time, Clarence volition abscond and you will take to enter the projects and exercise things the hard way.

Holland Nights Holland Nights

If you spared Clarence's life, or if you decided to kill him the difficult way, a ii-star wanted level is gained and constabulary environment the projects. About of them will occupy the west half of the complex (which is the bit you are currently at) so caput over to the eastward section and go downward the stairs that way. Turn left when you lot reach the bottom, and and so left again. Use the gate to become out, and then find a vehicle and evade the cops. If yous're lucky, yous should be able to escape from the projects without having to face up whatsoever cops at all.

Holland Nights Holland Nights

It becomes apparent that Clarence was only the boss of the organization, and now his chief lieutenant has taken over. McReary needs you lot to take him out. He has left a sniper rifle for y'all in a automobile across town.

Lure Lure

Go far the motorcar and so head to the dealer's apartment off Denver Avenue. Go to the rooftop of the edifice opposite the dealer's flat, and dial his telephone number (545-555-0122) to lure him to the window.

Culling means to lure the dealer to the window are:

  1. Shoot the satellite dish exterior the dealer's window (he'll get upwards to detect out why his Goggle box stopped working).
  2. Shoot the television screen inside the dealer's house (you lot won't have much time to shoot him if you cull this method).

Lure Lure

Assassinate the dealer when he goes to the window, and then get out the building to complete the mission.

Lure Lure

Packie introduces you lot to his mother and his sister, Kate. Kate seems interested in Niko, simply Packie warns him to stay away from her. After the cutscene, go far a motorcar with Packie and go to the harbor warehouse on Emerald Street. Packie wants to become up on the roof of the warehouse and then you can get a clear view of the deal that's going down with the triads. Climb onto the objects, jump onto the ledge, shimmy across, and then climb onto the roof. A short cutscene volition show a gunkhole arriving with some boxes which Patrick wants to steal. His plan is to wait until the dealers have loaded the boxes into the truck, and then steal the truck and return it to a garage.

Harboring a Grudge Harboring a Grudge

Climb down the mini cabin, find cover, and begin taking the dealers out. Molotovs or grenades would exist useful at this signal, as there are a lot of attackers. Packie will aid you (from the roof) and backbite some of the attention. There are several dealers inside the warehouse, so be cautious when you approach it.

Harboring a Grudge Harboring a Grudge

Steal the truck and look for Packie to get in, then accept the truck to Ray Boccino'south lockup in Westminster. Some more dealers will begin chasing and shooting at the truck once y'all leave the warehouse, so drib a few grenades to get rid of them. Packie introduces yous to Ray at the end of the mission, and Ray agrees to telephone call you some time with some work.

Harboring a Grudge Harboring a Grudge

Packie and his friends desire to rob the mafia after Ray tipped them off nigh a big payment they received. Find a 4-door car and drive to the waste product management establish under the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to go into the depot, and waste any guards outside. Grenades may be useful hither, but be sure to take cover at all times. Packie and the guys should be able to handle a few of the guards, merely you'll demand to deal with nearly of them. Follow the guys within once the guards have been taken out. There's a kickoff assist kit at the door should you need whatever health.

Waste Not Want Knots Waste Not Want Knots

Find embrace every bit shortly equally you lot enter the edifice, and once again pick off each of the guards 1 at a fourth dimension. Become for the guard whose up in the office before going for the others. When you are ready, go on towards the part at the acme of the stairs where the cash is stored. Watch out for more guards.

Waste Not Want Knots Waste Not Want Knots

Once you have collected the cash, more guards will enter the building and begin firing. Clear the ones nearest the exit and and then make an escape - get out Packie's friends to deal with the rest. Meet Packie exterior so swim towards the boat. Await for Packie to get on, and have him to the pier beyond the Eastward Borough Bridge to consummate the mission.

Waste Not Want Knots Waste Not Want Knots

Phone Packie asks if you can practice him a favour by taking his sis Kate on a date. The McReary brothers are concerned about her considering she hasn't been out in a long time. Give her a telephone call.

Phone Ray Boccino calls and invites you to encounter him at Drusilla's in Petty Italian republic (Algonquin) for some work.

TXT Packie and his brothers take a big job planned, just you'll need a suit and tie kickoff from Perseus in Algonquin first. You need this in guild to offset the mission "Three Leaf Clover".

Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family business concern. After the cutscene, find a four-door car and accept your partners to the banking concern in Algonquin. Packie explains the program on the way at that place - each person is going to accept out a security guard each when they get in, and and so Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives once the situation is under control.

Three Leaf Clover Three Leaf Clover

During the raid, Packie and Derrick begin arguing, and Michael gets shot past one of the civilians. Subsequently the cutscene, go down to the vault and go the coin. The cops become aware of the robbery, and soon the entire building is surrounded past LCPD and Due north.O.O.Due south.E. officers. Make your fashion out of the building and take cover behind a tree.

Three Leaf Clover Three Leaf Clover

Have out the cops and protect Packie and Derrick - then follow them into the alleyway and clear the path. Use the steps as cover, and throw a couple of grenades to take out the cops upwardly ahead. All the N.O.O.South.Eastward. officers must be eliminated before Packie and Derrick can go along. Once they do, follow them, and once once again clear the path.

Three Leaf Clover Three Leaf Clover

When you reach Chinatown, watch out for the cops who are situated on the fire escapes in a higher place y'all. Again, clear the path for Packie and Derrick, so follow them down the alley. More police go far in a chopper, so Packie decides to utilize the subway as an escape route. Follow Packie and Derrick into the subway, and kill the ii constabulary officers immediately to your right as y'all enter. Apply the pillars as comprehend when you achieve the area with the ticket machines, and accept out anyone who is in your way.

Three Leaf Clover Three Leaf Clover

There is a offset aid kit attached to one of the pillars, so catch information technology if you need health. Follow Packie and Derrick down to the platform, and use the third (last) pillar as comprehend. Throw some grenades across to the other side to accept out the attackers, then follow Packie and Derrick onto the tracks. Watch out for oncoming trains!

Three Leaf Clover Three Leaf Clover

Once yous reach street level, observe a 4-door machine and arrive it with Packie and Derrick. You'll demand to cross the Algonquin Span to become dorsum to Packie's place in Dukes, simply police force have blocked it off, and then it is recommended that you lose your wanted level before attempting to cross the bridge. Use alleys and small roads when trying to escape from the cops - you'll lose them much easier that style. Take Packie and Derrick back to Middleton Lane to consummate the mission, and bask your hefty $250,000 advantage.

Three Leaf Clover Three Leaf Clover

Phone Gerry McReary has a business opportunity that he needs your help with. Follow the "KThou" icon on the radar to accept missions from him.

Phone Packie wants you lot to practise some work for Derrick McReary, equally a personal favour to him and Gerry. They say they volition comprehend whatever expenses. Yous can notice Derrick at the "DOne thousand" icon on the radar.

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Source: https://www.gta4.net/missions/chapter-two.php

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